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Saturday, July 6, 2013

Essays on Electronic Arts And The Global Video Game Industry

Electronic Arts and the world(prenominal) Video Game natural covering Environmental Analysis demographic trends Gaming has become an portentous part of growing up for people who were born in the last 25 old age. nearly 3.9 - 4.7% of total world distinguish (250 to 300 million people) is ¡§ rattling active¡¨ or a ¡§frequent¡¨ monkeyer of personation games or at least owns the necessary equipment. This tar array crowd spends five or ofttimes hours a hebdomad vie exposure games. The United States is the largest video game market in the world with about 50% of the US population (145 million people) spending 6.5 hours a workweek on computers and video games.
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The mass of video game players nuclear number 18 preteens, teen whilers, and early days adults (between the age of 20 and 40). A encompassing 70% of college students play video games at least occasionally in a year and 100% had contend at some bloom in their life. The average age of game players in the US in 2003 is 29 years old and hardcore gamers procure 10-15 new games an...If you want to get a full essay, devote it on our website: Orderessay

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